More reasons
to take the long way.
Custom missions and expanded roaming, garages and progression give familiar streets new things to do.

Rebuilt. Extended. Still Driver 2.
The weight of the cars. The awkward escapes. The city that never quite behaves. A familiar kind of trouble, with more road ahead.
Get behind the wheelYour own retail copy of Driver 2 is required.
The point of the project
ReDriver 2 Stories aims to preserve the original Driver 2’s quirks and features while deliberately extending its story, mechanics and graphics.
New missions, roaming systems and visual work should feel like parts of the same game. Every addition needs a purpose, a place in its world, and a chance to prove itself in play.
AI can assist implementation, but a pile of disconnected prompts is not a game. The aim is a deliberate, coherent and playable continuation with the character of Driver 2 intact.
Custom missions and expanded roaming, garages and progression give familiar streets new things to do.
Custom car bundles, paint palettes and tuning build on the handling and driving that bring us back.
Native graphics add lighting, shadows and material detail while keeping the city’s recognizable style.
No installation. Bring your disc.
Select either compatible retail disc’s CUE file and the BIN files it references together. A compatible BIN or ISO can also work on its own.
The project’s mod assets download up to four parts at a time. Required retail files are read from your disc on this device.
Chicago, Havana, Las Vegas and Rio are included. Select Start game when ready; city access follows the game’s travel and progression.
Choose your retail disc files to prepare the browser game.
Read locally. Never uploaded.
Choose your disc again after a page reload.
You need a legally obtained retail copy of Driver 2. This page supplies the project’s build and mod assets; you supply the original game. Original retail disc files and disc images are not distributed by this page.
Before you drive